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| Interface Summary | |
|---|---|
| Mesh3D | Common interface for 3D (triangle) mesh containers. |
| STLColorModel | |
| SurfaceFunction | This interface defines a functor for evaluating the coordinates of a surface
mesh used by SurfaceMeshBuilder. |
| WEMeshFilterStrategy | |
| Class Summary | |
|---|---|
| BezierPatch | 4x4 bezier patch implementation with tesselation support (dynamic resolution) for generating triangle mesh representations. |
| BoxSelector | A VertexSelector implementation for selecting vertices within a given
AABB. |
| DefaultSelector | |
| DefaultSTLColorModel | |
| Face | |
| LaplacianSmooth | Applies a laplacian smooth function to all vertices in the mesh |
| MaterialiseSTLColorModel | |
| OBJWriter | Extremely bare bones Wavefront OBJ 3D format exporter. |
| PlaneSelector | A VertexSelector implementation for selecting vertices in relation to
a given Plane. |
| SphereFunction | This implementation of a SurfaceFunction samples a given
Sphere instance when called by the SurfaceMeshBuilder. |
| SphericalHarmonics | Spherical harmonics surface evaluator based on code by Paul Bourke: http://local.wasp.uwa.edu.au/~pbourke/geometry/sphericalh/ |
| STLReader | Utility class to read binary STL files and turn them into
TriangleMesh instances. |
| STLWriter | A simple, but flexible and memory efficient exporter for binary STL files. |
| SuperEllipsoid | Super ellipsoid surface evaluator based on code by Paul Bourke: http://local.wasp.uwa.edu.au/~pbourke/geometry/superellipse/ |
| SurfaceMeshBuilder | An extensible builder class for TriangleMeshes based on 3D surface
functions using spherical coordinates. |
| Terrain | Implementation of a 2D grid based heightfield with basic intersection
features and conversion to TriangleMesh. |
| TriangleMesh | An extensible class to dynamically build, manipulate & export triangle meshes. |
| Vertex | |
| VertexSelector | Abstract parent class for selecting mesh vertices and manipulating resulting selections using set theory operations. |
| WEFace | |
| WETriangleMesh | A class to dynamically build, manipulate & export triangle meshes. |
| WEVertex | |
| WingedEdge | |
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